Sometimes companies can cover figures up (or massage them) with special wording to give the impression of more sales than they really are. Here are some examples:
* The most common is "Shipped" rather than "Sold". Companies will announce "Shipped over 4 million copies", but that only means that they shipped unsold copies to retailers for sale. That doesn't mean any of those copies will sell however.
* Using "Registered Users" or "Registered Players" instead of actual sales numbers. "We have over 3 million registered accounts!" which anyone can, in fact, include free registrations, forum user registrations, demo users, and beta players.wow gear Plus, any number of other definitions for "Subscribers", "Users", cheap diablo 3 items or "Registered Players".
* New forms of Digital Downloads, where players can purchase, download, and install the game months before release. That technically puts the "First 24 Hours" on the first day it was made available, but they include the first couple months as their "First 24 Hours".
* In addition to #3, they'll use the wording "Sold Through As Of". muSvsE40 That's more deceptive wording to pay attention to. Why is it "Sold Through" instead of just "Sold"?
* They'll disguise the period of sales and geographies sold in. If, for example, the game is launched in NA and then 4 days later in EU, they'll say "First 24 Hours", but they'll include NA, the full 4 days of sales in NA, and then 24 hours in EU. Sometimes they'll even launch a smaller country (with very little sales) last, buy diablo 3 gold so that they can include several days of sales from major countries.
* And, of course, when companies are embarrassed to release first day sales, they'll do first week or first month. Even then, they can use options from above to beef up the number even further.
Usually it's not a good sign when companies do this. They need to be deceptive to hide real numbers, possibly because it fell short of minimum expectations. http://www.psend.com/users/zyaosangjian/28.html
* The most common is "Shipped" rather than "Sold". Companies will announce "Shipped over 4 million copies", but that only means that they shipped unsold copies to retailers for sale. That doesn't mean any of those copies will sell however.
* Using "Registered Users" or "Registered Players" instead of actual sales numbers. "We have over 3 million registered accounts!" which anyone can, in fact, include free registrations, forum user registrations, demo users, and beta players.wow gear Plus, any number of other definitions for "Subscribers", "Users", cheap diablo 3 items or "Registered Players".
* New forms of Digital Downloads, where players can purchase, download, and install the game months before release. That technically puts the "First 24 Hours" on the first day it was made available, but they include the first couple months as their "First 24 Hours".
* In addition to #3, they'll use the wording "Sold Through As Of". muSvsE40 That's more deceptive wording to pay attention to. Why is it "Sold Through" instead of just "Sold"?

* They'll disguise the period of sales and geographies sold in. If, for example, the game is launched in NA and then 4 days later in EU, they'll say "First 24 Hours", but they'll include NA, the full 4 days of sales in NA, and then 24 hours in EU. Sometimes they'll even launch a smaller country (with very little sales) last, buy diablo 3 gold so that they can include several days of sales from major countries.
* And, of course, when companies are embarrassed to release first day sales, they'll do first week or first month. Even then, they can use options from above to beef up the number even further.

Usually it's not a good sign when companies do this. They need to be deceptive to hide real numbers, possibly because it fell short of minimum expectations. http://www.psend.com/users/zyaosangjian/28.html